Mafia Round 14 (Night Three) (MAFIA WIN)

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Evil has struck the ToO--whodunnit? Roleplay ToO Mafia and find out!

Re: Mafia Round 14 (Day One)

Postby church » Sat Dec 27, 2014 8:22 pm

The implication of course is the sheriff needs to check E II's claim... Assuming we don't kill him here.
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Re: Mafia Round 14 (Day One)

Postby SirWhit » Sat Dec 27, 2014 8:49 pm

The implication is that I've PM'd the mayor and am waiting.
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Re: Mafia Round 14 (Day One)

Postby church » Sat Dec 27, 2014 8:55 pm

I can't help you there.
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Re: Mafia Round 14 (Day One)

Postby Old Brad » Sat Dec 27, 2014 9:09 pm

Hold up a sec, how is there a tie? There's 4 votes for ~JCGJ~ and 3 for EII.
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Re: Mafia Round 14 (Day One)

Postby SirWhit » Sat Dec 27, 2014 9:22 pm

I miscounted. Disregard that PM mayor.

~JCGJ~, a townie, was thrown into the Eye of Harmony.

Night two is upon us. Mafia your kill, Doctor your save, Sheriff your investigation.
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Re: Mafia Round 14 (Night Two)

Postby church » Sat Dec 27, 2014 10:48 pm

Wait a sec.... who's Brad?
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Re: Mafia Round 14 (Night Two)

Postby Old Brad » Sun Dec 28, 2014 7:30 am

That would be me! :P
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Re: Mafia Round 14 (Night Two)

Postby church » Mon Dec 29, 2014 6:19 pm

Oh, I didn't realize you were playing. : P
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Re: Mafia Round 14 (Night Two)

Postby SirWhit » Tue Dec 30, 2014 10:27 pm

Morning came to Christmas and the reverend Church was found dead at 5:02 PM, exactly. An crocodile was found at the site of his death. A rather fat crocodlie. Yes.

Day two will last until Saturday. Wakko and Agent 86 must vote to stay in the game.
Last edited by SirWhit on Tue Dec 30, 2014 10:36 pm, edited 1 time in total.
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Re: Mafia Round 14 (Day Two)

Postby Tikvah » Tue Dec 30, 2014 11:32 pm

O_O Whoever the mafia are really have a grudge against church. That or they are really clever.
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Re: Mafia Round 14 (Day Two)

Postby Old Brad » Tue Dec 30, 2014 11:51 pm

"I think they knew he would be a thorn in their side as it were," Brad said. "I currently have a small suspicion, however it could be nothing. I want to see how this day goes first because I don't want to wrongfully accuse someone and make it even worse for the town."
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Re: Mafia Round 14 (Day Two)

Postby SirWhit » Wed Dec 31, 2014 7:51 am

Day Two will end on Saturday
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Re: Mafia Round 14 (Day Two)

Postby E II » Wed Dec 31, 2014 11:06 am

Aggggh never joke in your pms to mod guys. Really sorry about that. Hopefully sherrif is actually active and checked me, but if not ... I'm not quite sure what will happen. We need to get the mafias and we need to start now.
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Re: Mafia Round 14 (Day Two)

Postby Blitz » Wed Dec 31, 2014 11:32 am

Feel free to state your opinion Brad. As with all Mafia games the mafia have to be found E II.
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Re: Mafia Round 14 (Day Two)

Postby Old Brad » Wed Dec 31, 2014 1:01 pm

Very well, as I said, it's just a small suspicion, and it could be nothing. However when I read Woody's posts they seemed a little suspicious to me. His first one almost looks like he saw a bandwagon starting on EII so he jumped on it and used the fact that JC was more experienced as a reason. Then, when he saw the tide turn as EII role claimed, he quickly changed his vote. In fact, it was Woody changing his vote that sent JC into the abyss. As I said this could be nothing, and we should be careful as Woody is one of the most experienced players; if he is town, we don't want to lose him. As it is, I'm holding off on voting for him until he responds to this. If he can allay my suspicions, then I shall not vote for him. Otherwise, I will find it necessary to do so.
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Re: Mafia Round 14 (Day Two)

Postby SirWhit » Wed Dec 31, 2014 2:19 pm

E II wrote:Aggggh never joke in your pms to mod guys. Really sorry about that. Hopefully sherrif is actually active and checked me, but if not ... I'm not quite sure what will happen. We need to get the mafias and we need to start now.

Yeah...don't joke.
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Re: Mafia Round 14 (Day Two)

Postby E II » Wed Dec 31, 2014 3:27 pm

Well at least I found out something useful.
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Re: Mafia Round 14 (Day Two)

Postby The Doctor » Wed Dec 31, 2014 4:01 pm

Brad wrote:Very well, as I said, it's just a small suspicion, and it could be nothing. However when I read Woody's posts they seemed a little suspicious to me. His first one almost looks like he saw a bandwagon starting on EII so he jumped on it and used the fact that JC was more experienced as a reason. Then, when he saw the tide turn as EII role claimed, he quickly changed his vote. In fact, it was Woody changing his vote that sent JC into the abyss. As I said this could be nothing, and we should be careful as Woody is one of the most experienced players; if he is town, we don't want to lose him. As it is, I'm holding off on voting for him until he responds to this. If he can allay my suspicions, then I shall not vote for him. Otherwise, I will find it necessary to do so.


To be honest, I really don't see why you're suspicious. My actions were very logical, and made perfect sense then, and still do now.

At the time of my first vote, I did indeed see a bandwagon starting for E II. However, I also saw one forming for ~JCGJ~. The votes were tied for ~JCGJ~ and E II. The deadline was fast approaching. I did not believe ~JCGJ~ to be Mafia, as voting for oneself makes no sense from a Mafia point of view. It can, as it did for ~JCGJ~, get you killed. He thought himself less valuable to the town than myself, and tied the vote up, one vote for me, one vote for him. E II then unvoted, leaving one vote for ~JCGJ~. Two votes were quickly cast for E II, and one for ~JCGJ~, leaving the vote tied 2-2.

Here's where I come in. It was the last day, so our kill would have to be one of the two, since there was no time to change votes. So I implemented ~JCGJ~'s own logic, by choosing the less valuable of the two. ~JCGJ~, someone I believed to be Town, and who was very experienced, or E II, someone who had behaved suspiciously, and was slightly less experienced. The choice seemed very obvious. E II was the less valuable of the two.

Until, that is, he role-claimed Medic. At the time, I did not believe him. However, church's logic convinced me to give him a chance. Better to lose a slightly inactive Town than to risk losing an active Medic, regardless of experience. So I changed my vote to ~JCGJ~.

Personally, I think my actions line up with the logical thinking of a Townsperson(remember, if you will, that this is my word for someone on the town's side of any role). I twice had to choose the less valuable of two players, each time with a different amount of information. My vote change was a result of this information, not of others' votes. Indeed, I was the only one to change my vote from E II to ~JCGJ~.

By the way, I do now believe E II's role claim, due to the way in which Mr. Whit's End replied to his message about not joking, seemingly indicating that E II is indeed the Medic, and did indeed joke when telling his save.

Mr. Whit's End wrote:
E II wrote:Aggggh never joke in your pms to mod guys. Really sorry about that. Hopefully sherrif is actually active and checked me, but if not ... I'm not quite sure what will happen. We need to get the mafias and we need to start now.

Yeah...don't joke.


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Re: Mafia Round 14 (Day Two)

Postby Agent 86 » Wed Dec 31, 2014 4:57 pm

No one has voted so I will start it off..

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Re: Mafia Round 14 (Day Two)

Postby Tikvah » Wed Dec 31, 2014 5:56 pm

Personally I don't find Woody suspicious at the moment, but we should watch him. Has anyone considered Brad? I'm not at all suspicious yet, just throwing that out there.
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